Search the Community
Showing results for tags 'sox'.
I wanted to start a topic that focuses on the parameters of these two upsamplers in A+ and perhaps even get some objective measurements of Fourier transforms (impulse response graphs) from those people who can capture them. My experience comes from these software upsamplers as they are implemented in Audirvana Plus 3.2 - But I don't think there's anything keeping others with different players from chiming in here. To kick things off, I'm using @copy_of_a 's extreme settings for iZotope as shown below. In order to avoid aliasing with his settings, you have to use a software plugin
I bought a very inexpensive, new in the box Pono music player recently. Made a balanced star-quad cable for my HD650s and found that it is a very nice player, but the combo of HD650 and Pono seems to lack a bit in bass and midrange, resulting in an overall too-bright a presentation. I'm already using HQPlayer convolver on the PC to apply EQ and cross-feed, so I came up with the "brilliant" idea of applying DSP impulse response files to music before transferring it over to Pono, hoping to hear a much more balanced output through the headphones. My question is, what's the
JRiver has implemented upsampling using the open source SoX codec for a while now, but it is only implemented as a checkbox "on or off" on the local playback. The full parameter set of SoX enables the user to choose between linear o minimal phase, steep or slow roll off options. This is important to upsample in what one can consider a more musical way, improving the sound reproduction (optional!). In the link below I have compiled a few graphs of different hardware implementations. I invite everyone who thinks this is important to post a +1 on their forums for the featu