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Showing results for tags 'real-time'.
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New free real-time plugin for foobar2000 (64bit version) We are happy to announce a 'free as in beer' real-time plugin (foo_pggb_rt) for foobar2000 (64bit version) that will allow you to resample local tracks using the same core engine as PGGB 256, the limitations are that the processing is done only at 64-bit precision, and you cannot save them using 'convert' feature. The plugin was developed in collaboration with Audiowise and licenses PGGB-RT SDK. Guide: foo_pggb_rt - ZB's Guide (remastero.com). FAQ: PGGB-RT - FAQ (remastero.com) Download: foo_pggb_rt - ZB's Guide (remastero.com) There are two processing modes: 'Maximize Quality': will process the whole track but you will incur longer startup delay on the first track but process the whole track in one go just like PGGB 256 would at 64-bit precision. 'Maximize Speed': will process the track in about 23 second chunks (equivalent to 16M taps in terms of length @hanshopf) Features: Just like PGGB 256, the component supports both upsampling and downsampling PCM up to 64fS rates. It supports bit depths between 16 and 64 bits, so should work with most DACs. It also has the same noise shaping and HF filtering options of PGGB 256. EQ is possible too, but EQ filters need to be imported using PGGB 256 app (trial license will work). EQ is still a beta feature. Uses the same algorithms as PGGB 256 for all processing except only 64 bit processing is done due to real-time nature. How does this compare to PGGB 256? PGGB 256 when set at 64 bit precision will match the real-time processing of foo_pggb_rt when set at 'Maximize for accuracy' and all other settings are set the same. But please note that foo_pggb_rt is meant to just provide a glimpse of what PGGB is truly capable of since, PGGB 256 at 128bit or 256 bit precision is still more accurate.
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