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Geoffrey Armstrong

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About Geoffrey Armstrong

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  1. Have found the bug which caused the Podcast app to launch in error. This new version corrects that. Music - HQPlayer Server.app.zip
  2. Well, I've no idea, sorry. They work fine for me. Unless I can re-create your problem on my machines, I have no idea how to solve it. I have 2 machines here, both running Catalina and working fine with my app for aif along with all other supported formats.
  3. I designed this really with lossless files in mind. Those in aif or Apple Lossless format. No it will not work with the DRM protected Apple Music streaming service. For files that are compatible, you will hear music through your default system output as well, unless you mute your default sound output. Easy to do with a single keystroke. Then if you set hqp’s volume range to -100 minimum -3 maximum, for example,( so there is a wide adjustable range), The Music app’s volume will also adjust hqp’s volume. If hqp’s volume is set to minimum and maximum being the same, e.g. -3, -3, of course the Music app’s volume will have no effect on hqp. I was also prompted to select the Podcast app on the first run. I just selected the Catalina Music app from the list of apps presented and wasn’t bothered by that again. It isn’t working for you because you’re expecting it to do things it wasn’t designed to do. And quite frankly, if you’re only ever playing lossless files, there’s probably little to no advantage anyway. Better to simply feed the output of the Music app through hqp’s input.
  4. This new version appears to have solved the problems for ambre. So hopefully it should work for everyone else. The bug was related to .m4a files purchased and downloaded from Apple. Music - HQPlayer Server.app.zip
  5. This best I can do is offer one of you guys a TeamViewer session to walk through it with you and try to figure out what the remaining problems may be. If anyone wants to take me up on the offer, let me know a time that would suite you and where you are located to take account of any time differences. Thanks Geoff
  6. Have you tested playing back the same files just with HQPlayer? Which format are the files in?
  7. When you select an Album to play in Apple Music and my app is running, do the tracks get loaded into HQPlayer?
  8. I have found an error that could have been causing these problems for you and corrected it in this new version. Please replace my App with the new version attached. Music - HQPlayer Server.app.zip
  9. For some reason you’re still not getting all the needed values in the .plist file. Can you try editing the plist file manually with a text editor, so it looks like mine, then running the app again and let me know what happens?
  10. Thanks. I’ll definitely check that site out 👍
  11. That's still not looking good. What you're getting is what I get if I hit the 'Cancel' button on my prefs dialog box. If I hit the 'OK" button I get all the correct values that will allow my app to run. As per my example .plist file above. Repeated here: The values should just be taken as examples. Choose the values that apply to you in my Apps prefs dialog box, then hit the OK button. <?xml version="1.0" encoding="UTF-8"?><!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"><plist version="1.0"><dict> <key>createTemps</key> <string>Always</string> <key>fileType</key> <string>flac</string> <key>host</key> <string>192.168.1.130</string> <key>launchHqplayer</key> <string>No</string> <key>mapped</key> <string>Not applicable</string> <key>ramSize</key> <string>No Ram disk</string> <key>remotePath</key> <string>d</string> <key>shareName</key> <string>Music</string> <key>system</key> <string>Windows</string> <key>tempPerm</key> <string>temporary</string></dict></plist>
  12. None of the values for the drop down menus are appearing in your plist. Warr had the same problem. Please try choosing a value for each of those in the preferences for my app, rather than just accepting the defaults. Delete the .plist file in your lib folder before you do this and send me the new .plist file that gets created from choosing all the values manually. Also make sure you click on OK to dismiss my dialog box. Only click on cancel if you don't want to run the app. And don't just let it time out. Thanks
  13. That is your System Library which is at the top (root level) of your Hard Drive. In your case you will need to type ~/Bibliotheek into the Finder -> Go -> Go to Folder… box I could tell it was the system folder because that's where the folders in your previous screen shot are stored (Scripts/Color Sync…;etc. Try opening the "Gebruikers" folder, then you'll see your user folder (with the icon of a house, as it's your home folder) then within that you'll find your personal library folder (Bibliotheek). That's the one you need to check. It is hidden by default, that's why it's easier to get to it from the Finder -> Go -> Go to Folder box, entering "~/Bibliotheek" Obviously those commands will be different in Dutch. I hope that helps|
  14. The screenshot you've supplied appears to be from the System Library folder not your user Library folder. Please choose Go -> Go to Folder… from the Finder menu, then type in: "~/Library" without the quotes. When you're in your user Library folder you can drag it to the left pane of a finder window for easier access in the future. Now see if there's a "Scripts" folder in your user Library folder. If there isn't create a new folder in there and name it "Scripts". Finally try running my app again, then examine this Scripts folder for the .plist file. Thanks.
  15. Sony recently announced this new format which only requires headphones and the appropriate Tidal or Deezer subscriptons to enjoy surround sound. In my recent experiments with StereoLab decoding of Ambisonic recordings (see related post: I couldn't help wondering if the requirements for multi-channel or surround sound music are very different from Home Theatre requirements and if, perhaps, this hasn't been holding back up-take from more customers for surround sound for music. Home Theatre is more about special affects with sounds appearing all around you in the horizontal plain and Dolby Atmos takes this a step further, so that sounds above you (in the vertical plain) such as a helicopter flying over-head could be realistically reproduced as well. This requires even more additional speakers than the more traditional 5.1 and even 7.1 systems. For sounds in the vertical plain typically in-ceiling speakers, apparently work best and for people who can't or won't accommodate those, there are up-firing speakers which you're advised to place on top of your main front left and right speakers. No wonder people who may otherwise be interested in a multi-channel system for mainly music playback, might be put off. What Sony is introducing is a file format that only requires a pair of Headphones (any headphones). The '360 Reality Audio' mixed files will be available from Deezer via a separate app and Tidal have also announced support. It sounds like this will require their HiFi level subscriptions. My understanding of they way it works is that the location of each microphone and corresponding instrument(s) is tagged via meta-data and this allows each instrument's location to be realistically re-created during playback. So very broadly speaking, it sounds to me not too dissimilar to Ambisonic, in the sense that information about each location is somehow embedded in the files. To play these back over speakers, requires a special chip in the speakers and this only relates so far to certain Bluetooth powered speakers, such as those from Amazon. I wonder if such a chip will be incorporated into a wider range of electronics in the future? Otherwise it seems to be closer the Binaural recordings which really required headphones to enjoy the surround effects. …and in contrast to Ambisonic the releases that have been announced so far are more towards popular genres. A more "audiophile" option if you have certain Sony headphones is to take a photo of your ears with the phones (have someone do it for you), then via an app the sound can be tailored to the shape of your individual ears. Sounds cool! I wonder if it will mean surround sound for music will finally go mainstream?
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