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Basics: Ripping


Boatguy

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I don't get the argument that lossless compression makes a CPU work harder converting during streaming and thus a slight loss of SQ, when folks are now over sampling to 8X DSD. Now that's making the CPU work harder.

 

It's clearly a bogus argument. It may have been valid 15 years ago, but it's certainly not an issue now. I don't know why people cling to such old ideas. Also, why would the CPU working harder even equate to lower sound quality? Perhaps there were issues of lag with very slow processors, but other than that, as long as it's converting correctly, the sound will be fine.

I write about Macs, music, and more at Kirkville.

Author of Take Control of macOS Media Apps

Co-host of The Next Track podcast.

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